![]() ![]() However, that doesn’t excuse the game’s punishing difficulty. Never thought Vietcong would have Indiana Jones-esque temples… Most of the weapons will be in your collection not long after you start, and unlike Elite Forces WWII: Iwo Jima, there’s actually ammo for these guns this time! You start with a fairly ineffective knife, then get more powerful weapons as you progress: an AK47, an M16, a M60, a Sniper Rifle, a grenade launcher and rocket launcher during your travels. In every level, you just get to kill a bunch of Vietcong, do some slightly obnoxious platforming, and get to the end of the level each time. Which is weird, because I thought it was the Quake engine at first, until I dug into the files and realized it used the REZ file format that Lithtech uses. So, it’s another first-person shooter on the Lithtech engine. Honestly, I’ll take Alex Mason and him babbling about “hearing the fucking numbers” over this bare-bones plot. Occasionally you’ll see text giving your character some personality, but that’s about it. Captured by Vietcong, your goal is to kill General Phan, and get out of there safely. You play as some unknown marine during the Vietnam War. ![]()
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